Updates to the SG-1 Reference Page

For full information, see the main page; these are simply the new additions. Contains spoilers up to and including The Warrior. Many, many thanks to everyone who's pointed out mistakes and missing stuff that I should add. (I'm keeping about a month's worth of updates here. For older updates, see the Old Updates page.)

May 5, 2002 -- final update old site

  • MAJOR SITE REVAMP -- new URL, new(ish) name, new(ish) look, new layout. The new URL is http://trickster.org/arduinna/stargate -- the old main-page URL will bring you straight there, but this Updates page will no longer be updated. Please change your bookmarks.
    • Everything has been broken out into new, smaller pages, with some information rearranged and some new info added throughout the site (some of it minor enough that I didn't put it here, since there was so much else going on).
  • Added many more cross-referencing links throughout pages. (If you see anyplace that should have a link and doesn't, please let me know. Thanks.)
  • Added to Main Characters (new page)
      • A colonel in the US Air Force, and commander of SG-1. He's snarky and insubordinate, but has a fierce personal loyalty to his team and to superior officers he respects.
      • He is effectively the second in command of SGC, at least when he's on-world. (We're never actually told he's the second in command, but his actions and everyone else's attitudes toward him in Hammond's abscence make it pretty clear that he is.)
      • He was suicidally depressed over the death of his son Charlie (who accidentally shot himself with Jack's gun) when he was recalled to active duty to assist on the Stargate project. (Stargate the movie)
        • Daniel, Kawalsky, and Ferretti were with him on the first exploratory mission through the gate, to Abydos.
        • His secret mission was to set off a nuke if there was any danger on the other end of the stargate.
        • Grew attached to Skaara, a local boy, while he was on Abydos, and moved from an antagonistic relationship with Daniel to one of mutual respect and (presumably) liking. Those two things and having to fight for his and his men's lives were enough to force him out of his depression, and instead of blowing up the Abydonians, he and Daniel blew up Ra's ship. (Stargate the movie, highly condensed version...)
        • Agreed to tell his superiors that he'd destroyed the other stargate with the nuke, and left Daniel behind with his new wife Sha're to live the life he wanted. He and his men deliberately falsified their reports to keep anyone from sending a second bomb back and killing the Abydonians and Daniel. (Children of the Gods)
      • Retired again after returning from Abydos, for about a year, until Apophis came through Earth's stargate and jump-started Stargate Command. (Children of the Gods)
        • After admitting to falsifying his report to save thousands of lives, Jack was put back on active duty and sent back to Abydos to retrieve Daniel and find out who or what had come through Earth's gate. (Children of the Gods)
        • The kidnapping of Skaara (and Sha're) gave Jack a very personal reason to continue the hunt for the Goa'uld.
        • He was assigned command of SG-1 immediately
      • Extremely fond of both kids and dogs.
      • Seems to have been the Asgards' favorite human -- especially Thor's favorite -- since he first ran into them, despite his less than diplomatic dealings with them (especially Freyr).
      • A linguistic archaeologist who got laughed out of his field for suggesting that the pyramids were landing platforms for UFOs, and who promptly got snapped up by the Stargate program (in the person of Catherine Langford) where he found out his theories were right.
        • Joined Jack, Kawalsky, and Ferretti (among others) on an exploratory mission to Abydos. During their visit, Abydos was visited by Ra, and in the ensuing fights Daniel died saving Jack's life, was revived, talked Jack out of blowing up the locals, and helped Jack to blow up Ra and Ra's ship instead. And he fell in love.
      • After the first mission to Abydos, he remained behind and married Sha're, and stayed there for more than a year before Jack came back for him.
        • Teal'c snatched Sha're (along with Skaara) while Daniel was off talking to Jack, and Daniel returned to Earth demanding to be part of the team that went to rescue her. Hammond eventually agreed, and Daniel joined SG-1, as a permanent member, as it turned out.
      • Over the years he's lost a lot of his naivete (like wondering if the thumps against the iris could possibly be people), and learned a lot about weapons, strategy, and tactics. But while he understands military thinking better, he still doesn't think that way himself.
      • Brilliant astrophysicist who just missed being part of the first Stargate project with Daniel. Instead, she spent two years at the Pentagon working on theory.
      • Joined SGC after Apophis came through Earth's stargate, and was assigned to the second mission to Abydos.
        • Still a captain at that point.
        • Bonded with Daniel over geekiness.
        • Annoyed the hell out of Jack at first.
      • She's a skilled combat warrior as well as a skilled scientist, and functions in both capacities.
        • Promoted to major in third season. (Fair Game)
      • She was blended temporarily with a Tok'ra symbiote (Jolinar), which has left her with various abilities.
      • Her instincts about Goa'uld (and other alien) tech are more likely to be right than other people's theories, thanks to steady hands-on practical experience (and probably remnants of Jolinar).
      • It probably also doesn't hurt that she's been around Daniel so much, given his abilities to think outside the box.
      • Jaffa warrior, born in Cronus' service but later sworn to Apophis after Cronus killed his father.
      • Rose to the rank of First Prime in Apophis' service, but over the years began to lose his faith in his god.
      • After kidnapping Sha're and Skaara for Apophis, Teal'c met the proto-SG-1 (Jack, Daniel, and Sam) in a Chulak prison, and cast his lot in with them, helping them to kill his fellow Jaffa and escape, and then accepting a place among them.
      • Has been fighting for his people's freedom ever since he betrayed Apophis, while also functioning as a full member of SG-1 and swearing allegiance to SGC.
        • Among the Tau'ri, his first allegiance is to Jack, then the rest of the team, then Hammond, then the military hierarchy -- and pretty much everyone knows that.
      • Serpent God.
      • Direct rival/enemy of Ra; in a power struggle to gain ascendance over the other system lords since Ra's death.
      • Every time he was defeated he came back stronger.
        • Most of his original Jaffa (Serpent Guards) are dead or have turned against him, but he's since picked up all of Sokar's Jaffa (from The Devil You Know on -- as of Maternal Instinct the Jaffa still bear Sokar's mark but claim to be in the service of Apophis; by Serpent's Venom, they bear Apophis' serpent mark) and presumably all of Heru'ur's as well (from Serpent's Venom).
        • He did not gain all of Heru'ur's power base, though; Cronus took at least one world (Double Jeopardy).
        • The SGC and SG-1 in particular seemed to be helping him inadvertently in this sweep toward total power; every time they did something to weaken him, they put him in a position to gain even more power (especially by giving his dead body back to Sokar, which may turn out to be the biggest mistake they've ever made -- it eventually gave him a powerbase like he'd never had before, and which he's building on).
          • SG-1 with Jacob's help destroyed a huge part of Apophis' new combined fleet by blowing up a sun in their presence (Exodus).
      • Apophis escaped the destruction of his fleet by following SG-1 and Jacob through hyperspace, but lost his huge mother ship to Replicators. He boarded Jack's ha'tak vessel, but brought Replicators with him. SG-1 and Jacob, with the brainwashed Teal'c in tow, escaped the ship after setting it on a collision course with Delmak, Sokar's old world and Apophis' new base.
        • Apophis was still on the ship when it crashed full-speed into the planet, blowing both to smithereens. Might actually be dead this time. (Enemies) The actions of Goa'uld rising to power strongly imply that Apophis died in the explosion. Imhotep finally pronounced him dead (The Warrior), so I now consider this to be a confirmed death.
      • The climb to power:
        • Started his bid for total power after Jack and Daniel killed Ra. (Stargate the movie)
        • Took over Sokar's power base after SG-1 and the Tok'ra killed Sokar and left Apophis alive. (The Devil You Know)
        • Took over Heru'ur's power base after the Tok'ra engineered a fake attack that Apophis was only too prepared for, which resulted in Heru'ur's death. (Serpent's Venom) Didn't get it all, though; Cronus grabbed at least one planet, and maybe more.
        • Possibly (probably) took over Cronus's power base, now that Cronus is dead at the hands of the robot-Teal'c. (Double Jeopardy)
        • His death left a final, massive power void, which new Goa'uld hastened to fill.
  • Added to Jaffa:
    • Known Jaffa
      • Bra'tac: First Prime to Apophis for decades; Teal'c's teacher and mentor. Since Teal'c's very public break with Apophis, Bra'tac has been working more or less behind the scenes, continuing to foment rebellion among Jaffa warriors, and also helping to train Rya'c.
        • Born around 1864 ("I am one hundred and thirty-three years old" as of Bloodlines [1997]; 135 as of Into the Fire [1999]; 137 as of Threshold [2001])
        • former First Prime of Apophis, some 100 years ago (Into the Fire) (makes for odd timing, since he would only have been in his mid-30s -- was he strictly a teacher after that?).
        • Known throughout Chulak as one of the greatest Jaffa that ever lived (Family)
          • Also greeted, and treated, with great respect by the rebel Jaffa army that was drawn from at least six different system lords' Jaffa. (The Warrior)
        • Very carefully primed Teal'c (and other Jaffa?) to prepare him to doubt and eventually work against the Goa'uld, without ever giving himself totally away, although he made himself vulnerable to betrayal (e.g., hinted that he didn't think the Goa'uld were gods, and certainly not all-knowing). (Threshold)
        • Passed the rebel torch to Teal'c when Teal'c became First Prime and finally had the power to actually do something. (Threshold)
        • Fought against Apophis during the destruction of Chulak; Moac, his newest apprentice, died from injuries received during the battle. (Maternal Instinct)
        • Has attempted the rite of m'al sharran three times; two of the warriors died, but Teal'c survived intact after the rite succeeded.(Threshold)
        • Killed: One of Klorel's Jaffa, for failing to protect Klorel from Jack and Teal'c (The Serpent's Lair); one of the Jaffa guarding Rya'c in the clearing, during SG-1's rescue of the boy (Family)
        • Was reported to have been tortured to death by Terok, Heru'ur's torturer -- unverified, could have just been a ploy to make Teal'c break. (Serpent's Venom) Verified still alive in Threshold.
        • Ribboned by Klorel (The Serpent's Lair)
        • Left for dead by the remnants of Apophis' personal guard after he tried to stage an uprising on Chulak at the news of Apophis' death. (Into the Fire)
        • Presumably has ability to sense Reetou.
        • Has been fomenting dissent/rebellion for decades.
        • Has an SGC remote transmitter and code, to be used in an emergency (to let him through the iris). (Family) SGC receives this code as "special code 2" (Maternal Instinct)
        • Had a special death glider hidden away since the days he was First Prime of Apophis. (Into the Fire)
        • Starting to feel old by end of third season (Maternal Instinct), especially after his latest student dies, but gets new lease on life during the ep.
        • As of fifth season, he's having more and more trouble achieving kelno'reem. (Threshold)
        • His prim'ta will mature within a couple of years (2003-ish, presumably, when Bra'tac is about 139), and will be his last one; even if he could find another symbiote it would reject him. He won't try to extend his life; life for the sake of life means nothing. (Threshold)
      • Drey'auc: (of the Cord'ai Plains) Teal'c's wife, left behind with their son Rya'c when Teal'c turned shol'va. She wound up being outcaste and having to scrounge to survive, including having to beg the priests to come and perform a Prim'ta ceremony on Rya'c to save his life when he was dying of fever (scarlet fever, according to Jack). With Teal'c gone, she divorced him and married his best friend, Fro'tak, to provide for her and Rya'c. After Fro'tak was killed, Drey'auc left Chulak with SG-1 and Rya'c, and moved to the Land of Light, where she's lived ever since. (Bloodlines, Family, other mentions)
      • Fro'tak: (of the High Cliffs) Teal'c's best friend on Chulak, who later married Drey'auc after Teal'c abandoned her and Rya'c. After seeing Teal'c and Drey'auc rekinding a spark or two, Fro'tak attempts to betray SG-1 to Apophis, but Jack kills him before he gets the chance. (Family)
      • Moac: Bra'tac's most recent apprentice -- the finest warrior Bra'tac had ever trained. He was badly injured during Apophis' destruction of Chulak, and despite Fraiser's best efforts, died of his injuries. (Maternal Instinct)
      • Rak'nor: Betrayed Teal'c to Heru'ur; his father, Delnor, had believed in Teal'c enough to have burned off Rak'nor's serpent tattoo on the assumption that soon all Jaffa would be free of their masters (Teal'c, while still First Prime, had spared Delnor's life, gaining lifelong loyalty in return, whether he knew it or not), but Rak'nore had watched the sparks of rebellion fail and had lost faith. When he saw that Teal'c wouldn't cave under torture, he began to change his mind again, and rescued Teal'c from Heru'ur and Apophis just in time to keep them from being destroyed in the minefield where they were meeting. (Serpent's Venom) Later, he joined K'tano's rebel army, then after K'tano was killed and revealed as Imhotep, he rallied the rebel Jaffa to Teal'c. (The Warrior)
      • Rya'c: Son of Teal'c and Drey'auc, effectively fatherless since Teal'c's decision to betray Apophis -- he and Drey'auc were left behind, without a word from Teal'c. At about 12 years old he was due for his first prim'ta. He'd also developed scarlet fever, and was going to die without a symbiote. Teal'c tried to stop the implantation, but when he realized how ill Rya'c was he gave up his own symbiote so his son would live. Teal'c left again, and Rya'c and Drey'auc moved in with Fro'tak. Apophis got hold of Rya'c and brainwashed him into publicly denouncing his father. SG-1 rescued him and brought him and Drey'auc back to SGC, where Teal'c eventually had to zat him to break Apophis' conditioning. Once free, he was overjoyed to see his father again. He and Drey'auc moved to the Land of Light to live, where they've been ever since, with occasional visits from Teal'c.
      • Shak'l: Warrior who served under Teal'c, and who succeeded him as First Prime to Apophis. He led the Jaffa hunting SG-1 on the Nox's world, was injured in a fight, and was healed by the Nox, later nearly killing Lya as he escaped. He survived that encounter, but was killed on another planet when Teal'c stabbed him.
      • Shan'auc: (of the Red Hills) Priestess on Chulak, and old "friends" with Teal'c. She came to believe that the Goa'uld were not gods, and began attempting to subvert her symbiote away from evil through communicating with it while in deep kelno'reem. When the symbiote was ready for implantation, Bra'tac sent her to Earth so she could ask for their help in giving her reformed symbiote to the Tok'ra, believing that it had renounced its race's ways. Teal'c was overjoyed to see her again, and they re-established their relationship at some level (personally, I don't think they had sex, not with her in that much constant pain). Eventually everyone agreed that she should see the Tok'ra, and SG-1 brought her to Vorash. The Tok'ra gave her symbiote to Hebron, who was aware of the dangers. The symbiote, Tanith, thanked Shan'auc for setting him free, then later in private killed her for daring to dictate to her god. Teal'c was not happy.
      • Va'lar: Friend of Teal'c's from his days serving Apophis. Va'lar didn't share Teal'c's doubts. He led a troop of warriors in a battle against Ra, but on seeing that they were hopelessly outnumbered, decided to retreat to get reinforcements. Apophis disapproved of this "cowardice", and ordered Teal'c to take Va'lar down to the planet and kill him as an example. Teal'c set Va'lar free instead, warning him to never get caught. Va'lar was horrifed that he'd do this, since Apophis would know and Teal'c would be killed; Teal'c wasn't so sure, and used this deception as a sort of test of Apophis' powers, becoming sure that the "gods" weren't as all-powerful as they claimed when he succeeded in deceiving Apophis. Later, Teal'c was ordered to destroy the very village where he'd told Va'lar to hide out, so wound up killing him anyway.
  • Added to Asgard, Culture:
    • Known Asgard:

        • Freyr: Apparent head of the Asgard High Council -- at the council, he wears a jewel around his neck, is in a chair bathed in purple light, and does most of the talking. He knows who Jack is, but isn't as personally invested in him as Thor is. He's the personal protector of K'tau.
        • Thor: High Commander of the Asgard fleet. Thrudvang is Thor's home in the stars. (Thor's Hammer) He has the people of Cimmeria under his personal protection (Thor's Hammer, Thor's Chariot), and seems to have quite the soft spot for Earth, as well -- or at least for Jack O'Neill.
          • Repeatedly taps Jack, specifically, for important missions. (Shades of Grey, Nemesis)
          • Named his car -- er, brand-new, most-advanced-ever ship after him (The O'Neill, in Small Victories).
  • Added to Others, Culture:
    • Known Others:

        • Oma Desala: A rogue, who helped members of lesser races to advance more quickly. She took up residence on Kheb (probably banished there by her own kind), and established a temple meant to guide people on to the next plane of existence. Eventually Kheb became a religious byword among the Jaffa; the Goa'uld were terrified of it (Oma didn't suffer Goa'uld gladly) and forbade any mention, but in secret Jaffa whispered of how a dying Jaffa could go to Kheb and find peace. Amaunet, knowing no Goa'uld would think to look there, hid the Harsesis child on Kheb, and Oma took over his care. When SG-1 and Apophis found out and each moved in to take the child, Oma wiped out several thousand Jaffa and took the baby through the stargate, abandoning Kheb. (Maternal Instinct) She accelerated his physical development through nanites, and unlocked strong mental powers as well as she taught him her ways. (Absolute Power)
        • Orlin: A rogue who gave advanced weaponry to the people of Velona to save them, only to watch as they later tried to conquer all of their neighbors. The rest of his kind wiped them out. He was banished to remain on that world, alone, where he stayed for hundreds of years until SG-1 arrived. He fell for Sam as she was trying to figure out the tech left behind on the planet, and attempted to "share" with her (telepathic/empathic type of thing, a "sharing of spirit" rather than directly reading thoughts). When all he managed to do was knock her out, he followed her home, literally, and stalked her in the comfort of her own home, eventually giving up his ascendant status and becoming human to have a better chance with her. He created a perfect, huge emerald for her, then wound up building a baby stargate in her basement, escaping through it right before the military broke in to kill him. He went straight to Velona to stop the activation of the weapon he'd originally told the Velonans how to build. He gets shot but stops the activation, and as a reward his people help him to re-ascend. (Ascension)
  • Added to Misc Races: (new page)
    • Aliens:
      • Aschen:
        • Extremely humanoid, but never clear if they're really human or not.
        • Their world's stargate has no DHD or address map, so all of their space travel happens by ship. This keeps them within the span of their own Aschen Confederation -- they can only travel so far in their ships.
        • They travel to new worlds and make treaties with the people there, promising advanced technology, and entry into the Aschen Confederation.
          • As soon as the other planet agrees, the Aschen do start giving them advanced medicines and technology.
            • Medicines that eliminate disease and extend the lifespan.
            • Tech includes floating harvesters and transporters.
          • They also begin spreading a virus genetically modified to attack only the specific DNA of the people on the planet, causing widespread sterility. Within a generation, population growth slows to nearly nothing; within a few generations, population itself is down to a mere fraction of its original size.
          • The people who are left are kept ignorant of what's happened to them, and spend their lives farming to provide food for the Aschen, happy in the belief that the Aschen are their friends.
        • Technology that Aschen allies don't find out about until it's too late includes bio-weapons containing living genetic material engineered to attack specific DNA, and the ability to create a secondary star by igniting a gas giant.
        • They wanted to form an alliance with Earth, trading technology and membership in the Aschen Confederation in exchange for stargate technology and addresses.
        • Very possibly all dead; Jack made sure that one of the stargate addresses that was given to them was for a black hole.
      • Enkarans:
        • Humanoid race, with the main differentiating feature being yellow eyes. Their original homeworld had a dense ozone layer, and without one they risk blindness and death, since they're highly susceptible to even low levels of radiation. (Scorched Earth)
        • The Goa'uld took Enkarans from their homeworld by ship centuries ago, and the Enkarans had no way to return there after they gained their freedom from the Goa'uld -- their homeworld had no stargate, and they didn't know where in the galaxy it was located. There is no stargate on the Enkaran home world. (Scorched Earth)
        • When the world they were living on grew too dangerous for them -- many people were being blinded by the radiation levels, and it was only getting worse -- SGC worked like crazy to find them a new world, sending multiple units out to search, and succeeded. (Scorched Earth)
        • Within a few weeks of finding the new world, the Enkarans had built hundreds of villages to house thousands of people. (Scorched Earth)
        • Before they could even finish their celebratory feast, a Gadmeer ship appeared and begain "terra"forming the planet, stripping all organic material and turning the atmosphere sulfuric. (Scorched Earth)
        • The Enkarans refused to be driven out of their new home, preferring to stay and die.
        • Eventually the Gadmeer ship's avatar, Lotan, agreed to pause the terraforming, and Daniel figured out that the ship had actually found (and rejected) the Enkarans' original homeworld as a possibility. Lotan agreed to bring the Enkarans back to their original homeworld before returning to finish transforming the planet. (Scorched Earth)
          • The Enkarans insisted that Lotan join them as one of their own, since he'd been designed to look like an Enkaran, and he agreed. (Scorched Earth)
      • Gadmeer:
        • A sulfur-based reptilian lifeform, wiped out an indeterminate time ago by a superior military force. The Gadmeer saved as much genetic material from their world as they could, and placed it along with all the knowledge and culture from their 10,000 years of civilization on a huge ship. They programmed the ship to travel through the galaxy looking for a world that matched the parameters of their homeworld, to "terra"form it and start a new Gadmeer colony. (Scorched Earth)
        • The world that the ship finally found (after rejecting millions of planets as unsuitable) had just been inhabited by the Enkarans, who were themselves desperate to find a world suitable for their needs. Unfortunately, their needs didn't include a sulfuric atmosphere. (Scorched Earth)
        • The ship created an avatar, Lotan, to speak with the Enkarans and convince them to leave, because the ship couldn't stop terraforming the planet; it had the ability to change one planet, no more, and couldn't stop the process halfway through. (Scorched Earth)
        • Thanks to Daniel, Lotan eventually (after a few very tense hours) agreed to pause the terraforming, and then to bring the Enkarans back to what is almost certainly their original homeworld before returning to the disputed planet and finishing the job. (Scorched Earth)
          • The Enkarans offered to accept Lotan among them, since he now has a body and apparent sentience and going purely by appearance was Enkaran. Lotan accepted. (Scorched Earth)
        • The Gadmeer are presumably in the process of being recreated (no mention of how long a trip it will be to take the Enkarans home, though, so the ship might still be in transit). (Scorched Earth)
      • Reol:
        • A physically slight race, hunted nearly to extinction by the Goa'uld, who have been studying their ability to "vanish" -- they emit a chemical that, once absorbed into another person (via skin contact or inhalation), makes the other person "recognize" them by creating a sense of familiarity. The affected person's brain fills in details to make it reasonable for them to recognize the new person. The chemical resembles cortical acetylcholine, a neurotransmitter that helps regulate and process human memory. (Fifth Man)
        • A group of Reol have started an isolated colony in an attempt to save their race. (Fifth Man)
      • Reetou:
        • Planet is Reetalia. (Show and Tell)
        • Insectoid race. (Show and Tell)
        • Their particles are in phase with us, but the (light and sound) waves they emit exist 180 degrees out of phase with us - which makes them invisible/inaudible, but able to physically affect our world. (Show and Tell)
          • The only way to see them is to scan them with a Transphase Eradication Rod -- TER. The Goa'uld, and thus the Tok'ra, have these, and the Tok'ra left several with SGC as protection. (Show and Tell)
        • Goa'uld symbiotes have a horrible reaction to the presence of Reetou, and seem to instinctively want them dead. (Worse than humans and cockroaches.) (Show and Tell)
        • After their race was almost completely wiped out by the Goa'uld, a rebel faction has decided the best way to destroy all Goa'uld is to cut off their source of hosts: Earth. (Show and Tell)
          • The Reetou Central Authority created a human boy, modified to be able to see/hear Reetou, to warn Earth about the threat from the rebel faction. (Show and Tell)
            • The boy decided to call himself "Charlie", after Jack's son. (Show and Tell)
            • He was poorly made, and was going to die. The Tok'ra took him with them, to heal him with a symbiote.
              • No word on what happened to him after that. (Show and Tell)
        • To prevent Reetou from from using the stargate if they managed to get onto the base, hand scanners were installed on the dialing computer. (Show and Tell)
      • Replicators:
        • A purely mechanical race, made of self-replicating material. Generally choose to appear in arachnid or insectoid shapes. (Nemesis, Small Victories, Enemies)
        • The Asgard found them on an abandoned planet and brought them aboard a ship to study, realizing too late what tehy had done. The Replicators learned everything they could about the technology on the ship then began conquering the Asgards' galaxy -- not to rule, just to self-replicate. They have no other purpose. (Nemesis)
        • They ingest metal, preferring the highest-tech equipment available. Energy blasts won't stop them, unless it's a blast strong enough to annihilate anything. (Nemesis, Small Victories)
        • Projectile weapons can stop them, but not easily, and not completely -- Replicators can reform out of just a few shards (Small Victories).
        • Replicators can function individually, but all have the same goals: to survive and replicate. (Nemesis)
        • Intelligent, capable of learning and adapting. No apparent interest in communicating with any other races.
        • If they land on a planet, they'll eat everything in sight.
      • Unas:
        • Evolved on the same world as the Goa'uld, and were the original hosts used. (The First Ones, Demons)
          • Green-blooded, not blue-blooded like the Goa'uld. (Demons)
          • Aboriginal Unas still live on the mutual homeworld. They have societies and language, but no tech. (The First Ones)
          • Aboriginal Unas wear neck protection to keep from being infested, and consider aboriginal Goa'uld to be a meal -- no problems at all with eating symbiotes. (The First Ones)
        • A few Goa'uld are still in Unas hosts, but not many; Sokar and his underlings appeared to be the final holdouts from switching entirely to human.
        • Extremely strong, with great regenerative powers -- very hard to kill.
        • Chaka: An aboriginal Unas from the homeworld. He snatched Daniel from a dig, apparently to use him as a hunting trophy in a rite of passage. Daniel worked like hell at creating some sort of rapport to keep from being killed, and it worked. By the time they got back to the Unas' cave, Chaka seemed to consider him something of a friend; he wouldn't let Daniel be killed, going so far as to challenge the alpha male to protect Daniel, and he wanted Daniel to stay. (The First Ones) A year later, hunters from another world captured Chaka and brought him home to be a slave, and improve the gene pool among the inbred Unas slave population. With SG-1's help, Chaka escaped and started a rebellion that probably killed half the human population. (Beast of Burden)
    • Humans:
      • Abydonians:
        • Desert-dwelling, culture based on ancient Egypt. Once under Ra's rule, but free since Jack and Daniel blew up Ra's ship, with Ra on it. (Stargate the movie)
        • Daniel Jackson's adopted home and people. (Stargate the movie, Children of the Gods)
          • He stayed behind after the first mission to marry Sha're, and spent more than a year among the Abydonians before Jack came back to retrieve him. (Children of the Gods)

          Known Abydonians:

        • Kasuf: Headman of the main (only?) Abydonian village. Completely loyal to Ra his whole life, but remarkably well-adjusted to freedom after Ra was killed. Father to Sha're and Skaara, and Daniel's father-in-law. He lost his children to Goa'uld, both taken as hosts. (Stargate the movie, Children of the Gods) Sha're died a few years later; Skaara survived the extraction of his Goa'uld parasite, but it's not clear if he returned to Abydos or went elsewhere (Forever in a Day, Pretense). Kasuf has a grandson, Shifu, but Shifu is harsesis and is being raised by Oma Desala. (Secrets, Maternal Instinct)
        • Sha're: Kasuf's only daughter. She was given to Daniel as a gift during the first mission to Abydos, and when they hit it off for real, Daniel stayed behind with her as her husband. (Stargate the movie) They lived together for more than a year on Abydos. Shortly after Jack returned with a new mission to retrieve Daniel, Apophis' troops (led by Teal'c) came through, kidnapping Sha're and her brother Skaara. She was given as a host to Amaunet, Apophis' queen. (Children of the Gods) She bore the harsesis child, which Daniel and Teal'c promptly stole (to keep the boy safe, and away from Apophis). (Secrets) About a year later, Amaunet stole the child back from Abydos, along with a whole lot of Abydonians as cover. SG-1 and a rescue team from SGC went in to get the Abydonians out. Daniel spotted Amaunet/Sha're and went to her. Amaunet ribboned him, but Sha're managed to get a mental message to him about the child's whereabouts, begging him to protect the boy. She died a minute later, when Teal'c shot Amaunet to save Daniel -- but she died knowing Daniel still loved her. (Forever in a Day)
        • Skaara: Kasuf's only son. He bonded with Jack on the first mission to Abydos, and was Daniel's brother-in-law after Daniel married Sha're. A year or so later, he was kidnapped by Teal'c and taken to Chulak to be offered as a host. He was chosen, and became the host to Klorel. (Children of the Gods) Skaara was strong and fought Klorel off as much as he could, but usually lost. On the run after a battle with Heru'ur's forces, Klorel crash-landed on Tollana, and Skaara seized his chance, asking to be freed of his "demon". The Tollans held a triad (trial), with Zipacna arguing for Klorel, Jack and Daniel arguing for Skaara, and Lya of the Nox as neutral third party. The decision went in Skaara's favor, and Klorel was removed, leaving Skaara free. (Pretense) It's not clear where he went after this; there's been no mention or sight of him being on Abydos.
      • Bedrosians:
        • In a centuries-long religious war with the Optricans, who live on their world's other continent.
          • The Bedrosians believe that they evolved on this world, and worship Nefertum as their creator.
          • The Optricans believe that they evolved on another world, and were brought to this world via an interstellar gateway.
        • Nyan was a Bedrosian archaeologist who believed in Nefertum but who had to follow his instincts, and dug up the stargate just in time for SG-1 to come through it. Realizing that there really was an interstellar gateway, Nyan wound up throwing his lot in with SG-1 to keep them from getting killed, and burned all his bridges behind him. SG-1 brought him back to SGC, and while he was recovering from wounds sustained in the escape, Daniel offered him a job as his research assistant.
      • Cimmerians:
        • Norse-based culture.
        • Cimmeria is an Asgard-protected world, under the specific protection of Thor.
          • All Jaffa know it's coordinates, to be sure that no Goa'uld ever goes there by accident.
        • Thor's Hammer stands in front of the stargate, and scans everyone that comes through. Anyone that has a Goa'uld inside (host or Jaffa) is transported to a labyrinth of caves, with only one way out -- through a device that kills Goa'uld while leaving the host/carrier more or less intact (it's painful as hell).
        • After SG-1 destroyed the Goa'uld-killing part of the equation to save Teal'c's life, Heru'ur invaded Cimmeria and nearly succeeded. Daniel and Sam had to find the Hall of Wisdom and pass several tests to gain a holographic audience with Thor (the first time he appeared in his true form), and ask him for help in stopping Heru'ur.

          Known Cimmerians:

          • Gairwyn: Headwoman. Tough, strong, smart. She's a friend of SG-1, and called them for help when Heru'ur attacked Cimmeria -- she lost her entire family in the attack.
          • Kendra: Former Goa'uld host, who survived the labyrinth and became something of a recluse among the Cimmerians. She could still use Goa'uld tech, and the healing device allowed her to become a healer. Despite having been a host and thus presumably knowing that "gods" is a relative term, she firmly believed in Thor as deity, and as her savior. She died in Heru'ur's invasion.
      • Eurondans:
        • The Eurondans knew that they had once come from Earth after they dug up their stargate and deciphered some ancient writings. No idea how long they've been free of Goa'uld rule, but long enough to develop more than one society and a whole lotta tech. (The Other Side)
        • Breeders: What the genetically "pure" Eurondans called the people who preferred to have babies the old-fashioned random way (more politely called the Enemy). They co-existed for centuries before the Eurondans made a pre-emptive strike and poisoned the entire planet's surface via gas pipes from beneath the surface. The Eurondans retreated underground to continue the fight and to wait for all the Breeders to die off, so they could reclaim the world for themselves. (The Other Side)
          • To save on resources, thousands of Eurondans were put into stasis, leaving only a relative handful awake to fight the war. (The Other Side)
        • Technologically, slightly ahead of Earth, but not by far -- maybe 50-100 years. Eurondan tech includes medicine, cold fusion reactors, defense field generators, and remote weapons systems. (The Other Side)
          • Medicine includes beta cantin, a powerful drug that can heal almost anything (including a concussion) almost instantly. (The Other Side)
          • Remote weapons system is aeronautical: piloting of drone ships via a direct neural interface, while the pilot remains safely underground. Very cool, but prolonged exposure to the neural interface can be damaging (pilots turn into near-total vegetables who can do nothing but pilot these drones) (The Other Side)
        • Tried to make a deal with Earth, trading any and all tech they had for as much heavy water as Earth could provide; they needed heavy water to power their cold-fusion reactors.
        • Very probably all dead, with Breeders having taken over the world. After Jack and SG-1 realized that these were genetic purists who were commiting genocide to ensure their purity, they turned on the Eurondans. Jack sabotaged their defense systems to allow the Breeders through, and SG-1 abandoned the world just ahead of a probably fatal Breeder attack, refusing to allow Alar to follow them (no other Eurondan was close enough to try). (The Other Side)

          Known Eurondans:

        • Alar: Leader of the Eurondans. His father helped start the civil war that had driven all the Eurondans underground and poisoned the planet's surface. He tried to create an alliance with the SGC, trading advanced tech for support in his war (in the form of heavy water, needed to power Eurondan cold-fusion generators), and nearly succeeded. When he failed, he failed spectacularly, and died along with all of his people.
        • Farrell: Second in command.
        • Ollan: Pilot who spent too long in the neural interface, and had turned into a near-vegetable

April 27, 2002

  • Changed some of the big character-table info at the top of the page, so that there are only two tables now:
    • Deleted Cassie's column, put her info elsewhere in the body of the page
    • Moved Bra'tac to the Hammond, Fraiser, Apophis table
    • Deleted the Catherine, Siler, and Martouf columns, putting their info elsewhere in the body of the page.
  • Amended the layout for the big character tables that open the page, making it easier to see who goes with what.
  • Added to Jack, Career:
    • Was intended for command of the alpha site if the asteroid struck and destroyed Earth. (Failsafe)
  • Added to Jack, Income:
    • As of 2002 (based on the military pay calculator and an educated guess or two): about $116,164/year in regular compensation (including allowances), based on his rank and an assumption of 27 years of service (this only works if his retirement years don't count against him; if those aren't included, I'm figuring 25 years of service, which makes it $111,855). Probably making more in hazard pay.
    • Base monthly pay (not including allowances, and based on 27 years of service) is $7,675.
  • Added to Jack, Misc.:
    • Still no diplomat; managed to insult the Asgards (including making a reference to Freyr's mother) once again, despite being the Earth's de facto ambassador to the Asgard. (Failsafe)
    • His name is cursed by every Goa'uld (The Warrior)
  • Added to Daniel, Income:
    • As of 2002 (based on the salary table for senior scientific or professional positions): $112,315 to $138,200. I'd guess, given his importance to the project, that he's at the high end of this (although given his shaky status in his field, maybe not). He could also be getting hazard pay on top of this.
  • Added to Daniel, Misc.:
    • Has served as a personal attendant to a Goa'uld system lord (Yu), and attended a system lord summit meeting. (Summit, Last Stand)
    • Is clearly getting more comfortable around tech, at least Goa'uld tech: knows enough about flying a cargo ship to use manuevering thrusters to slow the ship without being told to do so, and doesn't hesitate when Sam tells him to bypass power from hyperdrive, just gets up and heads for the correct console to do it. Possibly the ten days in transit on a barely working ship gave him the incentive to learn it. (Failsafe)
    • Is still better at thinking outside the box than pretty much anyone; he came up with the idea of extending the cargo ship's hyperdrive field to encompass the entire asteroid that was threatening Earth, so they could ride it through Earth to the other side safely. (Failsafe)
  • Added to Sam, Career:
    • In the space of about a year, she's gone from having to be talked through hyperdrive repair to leading a repair team herself. (Enemies, Failsafe)
  • Added to Sam, Income:
    • As of 2002 (based on the military pay calculator and an educated guess or two): about $81,322/year in regular compensation (including allowances), based on her rank and an assumption of 14 years' active service. Could also be getting hazard pay.

    • Base monthly income is $5,092, not including allowances.

  • Added to Teal'c, Career:
    • By killing K'tano/Imhotep in the rite of joma secu, he's earned the right to lead the army of rebel Jaffa. (The Warrior)
  • Added to Teal'c, Income:
    • As of 2002 (based on the military pay calculator and the above assumptions): if I use 10 years' service as the base, about $59,979. (10 years is the minimum requirement for Chief Master Sergeant.) It's unlikely that he wouldn't have gotten a raise in three years, but since all this is a guess anyway I have no clue what it would have gone up to. But I think it's safe to assume, given that, that he's making at least $60,000/year, and possibly is making more to put him on a more even footing with the rest of the team (although not having to pay for housing probably counts for a lot). Could also be getting hazard pay.
  • Added to Teal'c, Confirmed kills:
    • Imhotep (The Warrior)
  • Added to Hammond, Career:
    • Refused to leave his post, even at the apparent urging of the president, when the world was in imminent danger of being destroyed by an asteroid. (Failsafe)
  • Added to Hammond, Income:
    • As of 2002 (based on the military pay calculator and an educated guess or two): about $142,710/year in regular compensation (including allowances).
    • Base monthly pay is $9,852, not including allowances.
  • Added to Janet Fraiser, Career:
    • No idea how long she's been in the Air Force; doctors join as captains, not lieutenants, so I don't know how long it took her to make major. At a guess, it's been more than 10 years; I doubt she would have been assigned SGC without at least a few years' military service under her belt.
  • Added to Janet Fraiser, Income:
    • As of 2002 (based on the military pay calculator and assuming 10 years' service and a pay grade of 04): about $80,379/year in regular compensation (including allowances), plus about $1100/year in special pay for medical officers. That regular pay is probably too low; I'm guessing completely on her years of service, and if those go up, her income goes up. Special pay goes down as years of service go up.
    • Base monthly income (on 10 years' service, not including allowances or special pay) is $4,696.
  • Added to Apophis, Friends:
    • None. Occasional allies were about it.
  • Added to Apophis, Education:
    • The genetic memory of the line of both Goa'uld who created him.
  • Added to Apophis, Confirmed deaths:
    • Destruction of his base when the hatak vessel he was on struck Sokar's old world and blew everything to hell. (Enemies)
  • Deleted from Apophis, Presumed deaths:
    • Destruction of his base when the hatak vessel he was on struck Sokar's old world and blew everything to hell. (Enemies)
  • Added to Galactic Info, Politics (pulled all specific Protected Planets Treaty info up into this section to make it all easier to find)
    • The Asgard and the Goa'uld have a treaty in place (the Protected Planets Treaty), which currently runs to several hundred pages. Treaty Law Section 326 recognizes that humans exist for the purpose of serving the Goa'uld as hosts and slaves and requires that no human planet be allowed to advance technologically to a point where they may become a  threat to the Goa'uld -- and the Goa'uld get to determine what constitutes a threat. (Fair Game)
      • The Asgard part of the treaty includes a promise to do nothing to help the people on the planets they're protecting to advance technologically, or to artifically advance them through technological means -- which includes using technology to save them from natural (or unnatural) disasters. Any breach of treaty on the Asgard's part will nullify the entire treaty, leaving all the worlds under their protection (including Earth) open to Goa'uld attack. (Red Sky)
      • The Goa'uld part of the treaty includes a promise to never attack any world under Asgard protection, on pain of being wiped out by the Asgard. (Fair Game) The system lords take this threat seriously, and enforce the treaty among all Goa'uld.
        • The Goa'uld have broken the treaty in spirit, if not in letter, at least twice:
          • Tanith (on Anubis' orders) set up a situation where the Tollans would bomb Earth for the Goa'uld, and was barely thwarted in this plan. (Between Two Fires)
          • Some Goa'uld, *probably* Anubis, sent a naquadah-heavy asteroid on a collision course with Earth, knowing that it would destroy all life there in what would seem to be a natural accident, whether the Tau'ri managed to plant a nuke on it or not. (Failsafe)
      • The treaty provides for arbitration of disputes. (Failsafe)
        • Arbitration requires a commission of inquiry, consisting of equal numbers of Asgard and Goa'uld representatives. (Failsafe)
        • Also requires corroborating testimony from involved parties. (Failsafe) If the parties aren't available (e.g., the Tollans, after their world was destroyed), the dispute remains unresolved.
  • Added to Tau'ri, Politics/Gov't, unconfirmed secondary SGC base:
    • (...) Jack was definitely supposed to take command of the alpha site in the event SG-1 couldn't prevent an asteroid from destroying Earth. (Failsafe)
  • Added to Tau'ri, SGC:
    • Standard weaponry:
      • Sidearm, either regular military issue or zat.
      • Knife
      • P-90: carries 50-round top-loading magazine with teflon-coated ordinance, at a cyclical rate of 900 rounds per minute.
  • Added to Tau'ri, SGC, who else knows:
    • Failsafe -- SG-1 is sending uncoded radio signals via AF SatCom (for any AF radio operator to pick up? I don't know enough about how SatCom works), and NASA is tracking their progress in getting up close and personal to destroy the asteroid, and giving SGC updated status reports on the mission.
  • Added to Tau'ri, SGC:
    • Uses AFSatCom to bounce radio signals from teams in space. (Failsafe)
    • Civilians connected to SGC:
      • Cassie Fraiser: Born in 1985 (turns 16 in Rite of Passage [2001]; earlier references are hazier about her age, but Rite of Passage has her actual birthday celebration). She was raised on the planet Hanka until she was about 12 years old, when Nirrti wiped out her entire people with a virus. SG-1 brought her back to Earth, where she was nearly the cause of SGC's destruction (from a bomb that Nirrti had implanted in her chest). (Singularity) She bonded with Sam during that, but wound up being fostered/adopted by Janet Fraiser, although she also stayed close to Sam -- comforting Sam when she was depressed (In the Line of Duty), going boating with her and Janet on a weekend trip (Urgo), playing chess with her every other Saturday if Sam is onworld (Rite of Passage). Sam was also the only person other than Janet at Cassie's 16th birthday dinner. (Rite of Passage) Jack also maintained contact, enough that the kids from Cassie's first school on Earth still knew him the year after she left for her junior high (not middle school) (Learning Curve). Refers to the team by first names; calls Jack "Jack" in Rite of Passage. In her very early teens, she liked art and had been told by her teacher that she had talent at it. (In the Line of Duty) She has the ability to sense blended Goa'uld, presumably because of the naquadah still in her system. (In the Line of Duty) At 15-turning-very-snotty-16 in high school, she was dating a boy named Dominic. (Rite of Passage) She's been through a lot of trauma: she witnessed the deaths of her parents and all her people (Singularity), a goa'ulded Sam threatened her with death (In the Line of Duty), and she nearly died from a retro-virus that Nirrti had infected all of Cassie's people with, triggered at age 16. The virus caused her to generate a fluctuating, strong EM field, strong enough to disrupt electronic equipment and to make it impossible to give her an MRI. Eventually she could control the field, allowing her to manipulate things like magnets. To save her life, the effects had to be reversed, leaving her unable to manipulate EM fields anymore. She was saved by (a very grumpy) Nirrti. (Rite of Passage)
      • Catherine Langford: Born in 1924 (Torment of Tantalus -- she was 21 in 1945). She's single (at least the last we heard), but was engaged to Ernest Littlefield as a young woman and reunited with him in her 70s. (Torment of Tantalus) She has a PhD, probably in archaeology, and is very smart. Her father was Professor Langford, an archaeologist who worked on the original stargate project. After the program was closed, she petitioned several administrations to reinstate the program, finally succeeding 40 years later. Began her 'gate research again in the late 1960s. (1969) She recruited Daniel into the Stargate program in the mid-1990s (1994 by movie canon, 1995 by show canon), and knows Sam from Sam's Pentagon days. She she left the program after the first mission to Abydos, and didn't find out what was going on with the SGC until The Torment of Tantalus when Daniel came to her asking about her father's records. Her first and only trip through the stargate was to recover Ernest, whom she had believed was dead for the past fifty years. (Torment of Tantalus) She has enough money to live in a great big house -- the same one she grew up in -- with a staff (at least a housekeeper), and to be chauferred around in a limo even after retirement. (Torment of Tantalus) She's fluent in German, and seems fond of tea -- and has continued to use the same teaset she used as a young woman in the 1920s. (Torment of Tantalus, 1969) She always wears a Ra pendant, for luck (Children of the Gods, Torment of Tantalus, There But for the Grace of God, 1969). She gave it to Daniel on the first Abydos mission, and Daniel gave it to Jack to give back to her when he decided to stay behind (Children of the Gods, Torment of Tantalus)
      • Ernest Littlefield: One of the archaeologists working on the original stargate project with Professor Langford. He was engaged to Catherine Langford in the 1920s, but as part of his work on the program he volunteered to go through the stargate, and was trapped offworld for fifty years on an abandoned world. He deciphered as much as he could of the alien languages he found there, staying remarkably sane for a human left completely alone for so long (barring a few hallucinations about Catherine). SG-1 and Catherine came to rescue him as soon as they found records of what had happened to them, and barely got him and themselves out in time as the building he was living in collapsed around them in a massive storm. He and Catherine seem to have rekindled their relationship, after a slightly bumpy start. (Torment of Tantalus) No idea what's happened to him since then, although the odds are extremely high that he's staying away from crowds and is probably in more or less nonstop SGC-sponsored therapy.
  • Added to Tau'ri, SGC, SG units, SG-1, Goa'uld killed by SG-1:
    • Apophis (Jack, Sam, Daniel, with Jacob's help)
  • Added to Tau'ri, SGC, SG personnel (moved from character table):
    • Sergeant Siler: Assigned to the base. His area of expertise is the mechanical and electrical function of the Stargate, and he is often called upon to make corrections and repairs on the Stargate and the equipment. Also seems to help with research (Crystal Skull). He was under Hathor's 'spell' in Hathor. He wound up with a concussion and broken arm after a suped-up Jack tapped him in Upgrades.
  • Added to Tau'ri, SGC, Technology:
    • Ability to build a naquadah-enhanced nuke that packs 1,200 megatons -- the most powerful bomb ever built on Earth (equivalent to 1 billion tons of TNT) (Failsafe)
      • Particular bomb used against the asteroid in Failsafe:
        • deactivation code: 03310310
        • faulty design: wires from timer to detonator were all yellow -- there was supposed to be a red one to cut to deactivate the bomb
        • toolbox on back: S6/94882
    • Repair: now have instruction sheets on how to repair Goa'uld systems (hyperdrive, life support, etc.) (Failsafe)
  • Added to Goa'uld, Culture, Political structure, system lords:
    • System lords appear to have varying ranks, with a select few forming the ruling core -- the number seems to depend on how much power how many people have grabbed. The ruling system lords can (and do) make treaties that all Goa'uld must abide by, such as the Protected Planets Treaty with the Asgard. (various eps, but mainly Fair Game, Summit, and Last Stand)
    • According to Teal'c, after talking to Yu, the system lords knew about the rebel Jaffa army raised by K'tano, and allowed it to continue and grow, biding their time until they could launch an attack to wipe out all rebel Jaffa. (The Warrior)
  • Added to Goa'uld, Culture, System Lords:
    • Apophis X: (Beyond the actions of Goa'uld rising to power, one Goa'uld has pronounced him dead (The Warrior), so I now consider this to be a confirmed death.)
    • Yu: (...) Survived the attack by Osiris thanks to the sarcophagus, but it left him weak. Not so weak he couldn't figure out what was going on with "K'tano", though, and to capture Teal'c and tell him about the destruction of K'tano's plans, infuriating Teal'c enough to go back and kill K'tano/Imhotep. He goes so far as to say to Teal'c "Your faith is not blind - I know this of you", counting on Teal'c's ability to think for himself as a strength to all appearances, and is willing to forgo killing the shol'va who basically began the wave of unrest in the Jaffa ranks in order to unseat the leader of the rebellion -- who was about to be attacked and maybe killed anyway. Yu's motivations are a bit murky here -- he appears to be much smarter and capable of more long-term planning than most Goa'uld. (The Warrior)
  • Added to Goa'uld, Culture, System Lords, killed by SG-1:
    • Apophis (Jack, Sam, Daniel, with Jacob's help)
  • Added to Goa'uld, Culture, Minor Goa'uld:
    • Imhotep X: Symbol is an inverted step pyramid (very cool, especially in the First Prime gold form). From a backwater planet, whose only claim to fame was developing a particular fighting style (very Eastern, and rife with Matrix-y effects): mastaba. Full of kicking and staff work, and based on the idea that one must strive with single-minded purpose to victory, without regard for survival. All of his Jaffa were required to master it. In an attempt to gain power during the upheaval period after the collapse of the second Goa'uld dynasty, he disguised himself as his own First Prime (K'tano), pretended to have killed Imhotep, and raised a Jaffa army from freedom-seeking Jaffa of many Goa'uld. He snookered every Jaffa he met, including Bra'tac and Teal'c; possibly used a sublimal hint of Goa'uld voice to influence them? (They all fell for his act very very fast, and completely, for no apparent reason.) He gained many Jaffa from the ranks of the system lords that SG1 have killed, and had Jaffa from at least six different system lords (including Horus guards and Serpent guards). Used a combination of freedom-fighting rhetoric and religion (promising that fallen warriors would go to Kheb). Skilled at manipulating people and situations; he seduced Teal'c away from SG-1, making very deliberate moves to call him to his side and away from Jack any time Jack wanted Teal'c to go with him (weakening Jack's alpha image, strengthening his own, and putting Teal'c in a beta position from which he was less likely to challenge K'tano). Offered to make Teal'c his second in command, if Teal'c survived the suicide mission against Yu. Seemed sincere in his desire for an alliance with Earth - very Goa'uld-y betrayal and doublecross potential all over the place there. Teal'c killed him in the rite of joma secu to expose him as the betrayer to the Jaffa cause that he was, and also wound up exposing him as Imhotep. (The Warrior)
  • Added to Minor Goa'uld killed by SG-1:
  • Added to Goa'uld, Technology, Transportation Rings:
    • Seem to be many ways of triggering them:
      • controls worn on the body (Stargate the movie)
      • keyed controls (Jolinar's Memories, Devil You Know)
      • on cargo ships, either by a keypad set in a control column in the main chamber (Serpent's Venom), or by a key combination on the top of the control column (Failsafe)
  • Added to Goa'uld, Language:
    • Blame any bizarre variations in spelling on whoever close-captions the show. Argh. (My kingdom for a real lexicon!)
    • bashaak: training (wooden) staff weapons (The Warrior)
    • hal mek: possibly "hold your fire" - what K'tano/Imhotep says to Nirrti's Jaffa when he walks into the middle of live fire to recruit them to his cause. (The Warrior)
    • joma secu: "challenge of leadership" -- a duel to the death to decide who is more worthy (and has the right) to lead. Possibly a purely Jaffa term, although that isn't definite. (The Warrior)
    • kalach shal tek: "victory or death" (The Warrior)
    • tak mal tiak: greeting of some sort, probably respectful (what K'tano/Imhotep says to Bra'tac)
    • tec'ma-te: (...) see tek matte for later spelling and meaning
    • tek ma'tek: friends well met ("we come in peace)
    • tek matte: variant spelling of "tec'ma-te" -- a greeting of respect (dammit, that is *not* how it started out; it was a title, not a greeting) (The Warrior)
    • ya duru arik kek onac: (K'tano/Imhotep to Teal'c, followed by "I honor he who would kill his god") (The Warrior)
    • zatnuketel: horrible, horrible variant spelling of zat'nik'tel (The Warrior)
  • Added to Jaffa, Culture, Warrior culture:
    • Despite years of exposure to Tau'ri weapons, Jaffa still consider them less than "true" weapons, preferring to trust in staff weapons and zats. A direct demonstration of staff v. P-90 changes a few minds. (The Warrior)
    • Not accustomed to thinking of women as warriors, but not freaked at the thought, either. (The Warrior)
    • Training staffs (wooden versions of staff weapons) are bashaak (The Warrior)
  • Added to Jaffa, Technology, little tech of their own:
    • The rebel Jaffa army, cut off from all Goa'uld tech, uses cloth drawn-in maps, waterskins, pottery cups, firelight/torches -- no tech or industrialized materials at all beyond some scavenged weapons and body armor. (The Warrior)
  • Added to Tok'ra, Known Tok'ra:
    • Jalen: Female host. Caught SG-1's distress signal and came to render assistance after they rode the asteroid through Earth. (Failsafe)
  • Added to Asgard, Culture, Protected Planets Treaty:
    • The treaty provides for arbitration of disputes. (Failsafe)
      • Arbitration requires a commission of inquiry, consisting of equal numbers of Asgard and Goa'uld representatives. (Failsafe)
      • Also requires corroborating testimony from involved parties. (Failsafe) If the parties aren't available (e.g., the Tollans, after their world was destroyed), the dispute remains unresolved.
  • Deleted from Links, Military, Military pay:
  • Added to Links, Military, Military pay:
  • Note on Links, Show-related:
    • I know, these are thin (and getting thinner as I weed out dead links). That's because I hate spoilers, and going to show-related sites of any sort often results in being spoiled. If you've got links you want me to put here, let me know what they are and I'll add them.
  • Changed in Links, Show-related, Show canon:
  • Deleted from Links, Show-related, Eps:

April 14, 2002

  • Updated arcs page through The Warrior; added arc for Yu
  • Updated eps, directors, and writers pages through The Warrior
  • Started adding more cross-reference links throughout the page
  • Added spelling note:
    • Closed-captioning and rdanderson.com both say that Tau'ri is actually Tauri. I can't bring myself to take the apostrophe out; it just looks wrong to me without it. So for this one instance, I'm going with my personal quirk rather than the official ruling.
  • Added to Jack, Confirmed kills:
    • Three Jaffa, outside a lab on Revanna during Zipacna's attack. (Last Stand)
  • Added to Teal'c, Confirmed kills:
    • Three Jaffa, outside a lab on Revanna during Zipacna's attack. (Last Stand)
  • Added to Tau'ri, SGC, SG units, SG-17:
    • Four-man team -- no women (Summit). Mansfield and two others were killed in the goa'uld attack on the Tok'ra base on Revanna (Summit); Elliot survived briefly as a Tok'ra after Lantash entered him in an attempt to save both their lives, but was too badly injured, and died soon after (Last Stand).
  • Added to Tau'ri, SGC, Wiped-out teams (general date of team's death in red):
    • SG-17: 2001, Summit/Last Stand
  • Added to Tau'ri, SGC, SG personnel, Lt. Elliott X:
    • (...) First mission was a cakewalk: go to Revanna, be polite to the Tok'ra and learn their new insurgency tactics while everyone waited for Jacob and Daniel to complete their mission. Revanna was brutally attacked, and Elliott watched his entire team die, and nearly died himself before Lantash entered him in an attempt to save both their lives (Summit). Their respective injuries were too severe, and they willingly remained behind to cover SG-1 and Jacob's retreat, waiting their chance to release a deadly poison that would kill every Goa'uld, Tok'ra, and Jaffa in range, including them. (2001, Last Stand)
  • Added to Tau'ri, SGC, SG personnel, Major Mansfield X:
    • (...)Died in the attack on Revanna when the ceiling caved in on him after he'd already suffered severe injuries in another bomb-induced cave-in. (2001, Last Stand)
  • Added to Tau'ri, SGC, Technology (in the SGC's posession):
    • Formula for symbiote poison, which the Tok'ra saved on a crystal and which Sam took possession of. The poison kills any symbiote exposed to it. (Summit)
  • Added to Goa'uld, Culture:
    • Goa'uld queens serve their pharoahs, not the other way around. (Summit)
    • Despite being largely genderless themselves (with the probable exception of the true queens), Goa'uld are influenced by their hosts' gender, and notice attractiveness (sexual as well as aesthetic) in other hosts. (Children of the Gods, Summit)
    • After spreading "like a plague" for thousands of years, the Goa'uld are suddenly showing zero population growth. (Summit)
    • The system lords, at least, are showing cannibal behavior; after a summit meeting, the system lords in attendance ritually ate live Goa'uld symbiotes, and planned to do so every night as long as the summit continued. (Last Stand)
      • This could be a new behavior pattern, but these were not new Goa'uld; they'd been around for a long time, and Osiris at least should still have been accustomed to ancient practices (having been in stasis for millennia until a year earlier) -- but Osiris was the first to chomp. (Last Stand)
      • If this is a new patterns, it could account for the sudden plunge in the population growth. (Last Stand)
    • Often choose neutral territory to hold meetings/councils:
      • the Tobin system (where Apophis and Heru'ur met to discuss a possible alliance, before Apophis obliterated Heru'ur and his forces). (Serpent's Venom)
      • the Hassarra system (where the post-second dynasty system lords met to discuss their new secret enemy and then accepted him into their ranks). (Summit, Last Stand)
  • New Section: Goa'uld, Culture, Political Structure (newly added info):
    • Basically a feudal society, with a few dozen (? -- exact number unknown) system lords at the top of the hierarchy, and thousands of lesser-ranked Goa'uld serving them (presumably all of varying rank). It seems to be possible to move up and down the ladder. Ra was the greatest system lord before he was killed (Stargate the movie), and his death created a vacuum that the other system lords are fighting to fill.
    • At the top of the post-Ra heap were Apophis, Sokar, Cronus, and Heru'ur. Apophis is rising and falling in power, but after each fall (The Serpent's Lair [loses his power base and most of his Jaffa as a result of SG-1's having destroyed the motherships he'd committed to wiping out Earth], Serpent's Song [captured and tortured by Sokar, only to die on Earth of his injuries after escaping], Jolinar's Memories/ Devil You Know [revived and tortured more at Sokar's hands, then thrown into hell where the best he could manage was servant to one of Sokar's servants]) he comes back stronger than ever (Maternal Instinct [now commands all of Sokar's vast troops -- an army that can conquer the other system lords], Serpent's Venom [presumably inherits Heru'ur's troops when Apophis destroys Heru'ur's mothership, with Heru'ur on board; has discovered technology to cloak an entire fleet of motherships]).
    • After the collapse of what the Tok'ra call the "second Goa'uld dynasty" (unclear whether that includes Ra or not), the Goa'uld fought among themselves, suffering heavy losses before declaring a truce. Seven system lords rose to power out of this: Bastet, Kali the Destroyer, Baal, Morrigan, Olukun, an unnamed Goa'uld (rdanderson.com says that he's Svarog, but I can't find any evidence in the show so far), and Yu -- the only surviving member of the old order. (Summit) Meanwhile, Anubis had been working behind the scenes, fighting with all of them in his own bid for power (seems to be hoping to become the next Ra), and eventually won himself a place among the ruling system lords, bringing the total to eight. (Summit, Last Stand)
    • The Goa'uld will unite to defend against outside threats such as the Asgard or Reetou, but will battle among themselves for control of individual domains. (Fair Game)
    • A Goa'uld's power is more often challenged by his son than by his enemies. (The Serpent's Lair) -- Other than this one statement, though, we haven't actually seen proof of this; mostly it's been enemies whaling away on each other.
    • There are rival factions trying to unseat the system lords:
      • The Linvris are a rival league of nine lesser Goa'uld who challenge the system lords. They are all found dead on PY3-948 by SG-1; they've been dead a month. (Legacy)
      • The Tok'ra
  • Deleted from Goa'uld, Culture, System Lords:
    • Entries for non-ruling goa'uld; added a new section called Lesser Goa'uld that includes them. Where I wasn't sure which category a given goa'uld fit, I left him/her in system lords.
  • Added to Goa'uld, Culture, System Lords:
    • Anubis: Funerary god in Egyptian mythology. Used to be a system lord; banished, never to be allowed to return, for crimes that were unspeakable even to other goa'uld (Last Stand). The system lords also attempted to murder him, and for a thousand years thought they had, before he reappared to take advantage of the power vacuum after the collapse of the second Goa'uld dynasty (Last Stand). He began using any Jaffa he can find: godless Jaffa from defeated goa'uld (lots from Cronus and Sokar, for instance); captured Jaffa (some from one of Olukun's motherships) (Summit). He's also good at turning goa'uld to his side; as he first reappeared on the scene, he seemed to favor goa'uld who served Apophis (Tanith [Between Two Fires], Zipacna [Summit, Last Stand]) but didn't limit himsef to them -- recruited Osiris, using Zipacna as an emissary (Summit, Last Stand). He was making a massive power play from hiding, attacking anyone and everyone without letting anyone know who was attacking, and doing a lot of damage as he threw the remaining system lords into disarray and distrust. When he'd made enough of an impact to have all the new system lords worried, he sent Osiris as his proxy to request that he be allowed to rejoin the system lords. He was accepted (by Baal, Bast, Kali, Morrigan, Olukun, and one more [possibly Svarog?-- see rdanderson.com 's database for Summit], but not by Yu, the only dissenting vote) and became a system lord again. Through Osiris, he promised Yu privately that he would destroy Earth before actively taking his place among the system lords, and promised the council at large the he would destroy the Tok'ra. He had more luck with the second promise: Zipacna's forces attacked the Tok'ra's new base on Revanna, killing every Tok'ra there, leaving only those Tok'ra out on missions as survivors. Although there's no direct evidence linking him, he has probably made two two attempts to destroy Earth by the time he requested re-entry to the council, both failures: Tanith tried to get the Tollan to send a bomb through Earth's iris (Between Two Fires); and a huge naquadah-heavy asteroid was hauled into Earth's solar system and set on a collision course with Earth (Failsafe).
    • Apophis X: (...) (Currently presumed dead by all and sundry, but given his history I'm not putting this X in red just yet.)
    • Baal: Tends to be a bit touchy and possessive; he wiped out two star systems -- 60 million people -- rather than lose them to Sokar in a territorial dispute. Daniel said of him: "His gifts have a habit of exploding, especially when he feels he's been slighted." Seems to be nominally in charge/the host of the council meeting of the new system lords, although that doesn't give him any more power there than anyone else. (Summit) Despite having suffered losses at Anubis' hands (Baal lost his flagship and 2000 Jaffa in battle with him), Baal accepted Anubis' bid to rejoin the system lords. (Last Stand)
    • Bastet: A lesser (but still fairly powerful, by all indications) goa'uld until the second ruling dynasty collapsed. She may have a long-term alliance with Kali; they seem to be on fairly friendly terms, and at least once were spoken of as a unit ("Bastet and Kali have also suffered..." -- Baal, Summit). The two of them made a treaty with Sobek, then moved against him during the celebratory feast. Rumor has it that his head still decorates Bastet's palace in Bubastis. (Summit) Despite suffering losses at the hands of Anubis' forces, and having gone to a council to determine a course against him (before they knew who he was), Bastet voted to let Anubis back among the system lords. (Last Stand)
    • Kali: "The Destroyer". A lesser (but still fairly powerful, by all indications) goa'uld until the second ruling dynasty collapsed. She may have a long-term alliance with Bast; they seem to be on fairly friendly terms, and at least once were spoken of as a unit ("Bastet and Kali have also suffered..." -- Baal, Summit). The two of them made a treaty with Sobek, then moved against him during the celebratory feast. (Summit) She had an outpost on Cerador. Despite suffering losses at the hands of Anubis' forces (she lost two motherships in battle against him), and having gone to a council to determine a course against him (before they knew who he was), Kali voted to let Anubis back among the system lords. (Last Stand)
    • Morrigan: Very little known about her. She uses her lo'taur to try to get information about other system lords through "casual" conversation with other lo'taurs. She rose to power after the collapse of the second Goa'uld dynasty, and despite having suffered at Anubis' hands, voted to let him return to the system lords. (Last Stand)
    • Nirrti: (...) Months later [after Rite of Passage], is still persona non grata among the goa'uld, with no chance of being accepted among the ruling system lords (Last Stand).
    • Olukun: Has battled with Yu, and is still angry over his losses. Rose to system lord rank after the collapse of the second Goa'uld dynasty. (Summit) Despite losses to Anubis' forces (and having lost Jaffa who defected to Anubis when their mothership was taken), he voted to allow Anubis back among the system lords. (Last Stand)
    • Osiris: (...) Remained in Sarah's body by choice, even though most Goa'uld prefer not to change their hosts' gender. In about a year, had managed to amass an impressive army. (Summit) Claims to serve no one -- and gets very testy at the idea that he may have served Isis, insisting that she served him -- but is quickly recruited to Anubis' cause, and agrees to serve as his emissary and proxy to the new council of system lords. (Summit, Last Stand)
    • Yu: (...) His full name and title is the Jade Emperor, the Exalted Lord Yu Huang Shang-Ti. He lives in a Chinese-style palace/fortress in a mountainous region of his planet, and is fond of tea. (Summit) His lo'taur prior to Jarren (whom Daniel wound up impersonating) unwittingly gave up the location of Yu's secret base in Valon, but then died in the surprise attack. Yu was the only surviving member of the old order of ruling system lords, but didn't have enough power to take a position of precedence (or possibly simply didn't want to). (Summit) He was the only member of the new council of system lords to deny Anubis' request to rejoin them. (Last Stand) He was stabbed in the stomach by Osiris when he came upon Daniel (whom he knew as Jarren) trying to kidnap Osiris/Sarah. (Last Stand)
  • New section: Goa'uld, Culture, Lesser Goa'uld -- Non-System Lords (but fairly high-ranked) (newly added):
    • Amaunet X: Apophis's mate and queen, who bore him a human son. Used the body of Sha're as a host. Was killed by Teal'c during Forever in a Day when she tried to kill Daniel using a ribbon-device.Was possibly allied secretly with Heru'ur against Apophis; her guards in Forever in a Day were Horus guards, not Serpent guards, and Sha're at the end said, "Amaunet took the Abydonians as a show, so that Heru'ur would not know her true goal." -- so not only was she likely allied with Heru'ur, she was apparently betraying him even as she used him to betray Apophis. And she was pulling it off. The only thing she hadn't counted on was Kasuf getting a message to SG-1, and SG-1 bringing enough troops along to wipe out the power base Amaunet was building. Given that Apophis called her his "new queen" in Children of the Gods, it seems likely that she was all of three years old when she did all of this.
    • Klorel: The son of Apophis, using the body of Skaara as a host. Was forcibly removed from Skaara during Pretense and sent to a Goa'uld homeworld in search of another host. No idea if he found one or not.
    • Nefertum, the Blue Lotus Blossum of Ra, son of Sakmet, was an under system lord to Ra, and probably brought the people to the planet P2X-416 (Bedrosia & Optrica). The Bedrosians believe he is the creator of the planet and its people, as related in their holy book, the Book of Nefertum. (New Ground)
    • Tanith X: Tanith was the symbiote carried by Shan'auc, who convinced her that he hated the Goa'uld and everything they did, and that he wanted to be a Tok'ra. He was lying, and later, having taken Hebron as a host, he killed her for her temerity in daring to tell him, her god, what he should think or feel. He believed that the Tok'ra were taken in by him, and that he was acting as a concealed spy for the Goa'uld in the Tok'ra ranks, unaware that the Tok'ra were using him to spread misinformation to the Goa'uld when possible. (Crossroads) As part of his cover, he gave at least one piece of useful info to the Tok'ra: the location of the meeting between Apophis and Heru'ur. (Serpent's Venom) Over several months, the Tok'ra fed him enough misinformation to keep Apophis otherwise occupied while they saved hundreds of lives and pull agents out of dangerous situations. When the Tok'ra had a chance to move their home base, they decided it was too risky to keep Tanith around, and told him they knew about him. He escaped custody, though, and managed to badly injure or kill Teal'c and take him to Apophis. (Exodus) He didn't die in the explosion of the sun with Apophis' fleet; he was in the single one-man pod that escaped, and found himself a new master to serve. Hasn't lost his hatred of Teal'c or the rest of SG-1, and nearly succeeded in destroying Earth by getting the Tollans to do his dirty work for him. (Between Two Fires) While scouting a new planet to use as a base, along with a contingent of Jaffa, he was killed when Teal'c shot directly into bridge of the al-kesh Tanith was flying, causing it to crash and burn. (48 Hours) Eventually, it becomes clear that the new, unnamed master must have been Anubis. (Summit)
    • Zipacna was one of Apophis' most loyal underlords, who apparently preferred South American mythology to Egyptian. He was chosen by Klorel to be Klorel's archon in triad to decide Klorel's and Skaara's fate, and while he was at it set up a sneak attack on the Tollans to take out their ion cannons and destroy their world (foiled by Teal'c and Lya). (Pretense) After Apophis's death, he seems to have been recruited by Anubis, and became one of Anubis's main emissaries. The position seems more powerful than the one he held under Apophis, and he's definitely dressing better -- although still in a kilt, rather than trousers. He recruits Osiris to the cause, and captures a Tok'ra spy in his ranks, managing to get information about Revanna and about a new superweapon (the symbiote poison). He went to Revanna, engaging the Revanna stargate as soon as his ships were within sensor range to cut off any escape, and loosed his Jaffa in an attack (led by al-kesh that bombed the planet, then gliders that strafed the surface, then ground troops that infiltrated the Tok'ra tunnels to find any survivors) that destroyed the base and killed every Tok'ra there. Only SG-1 escaped. (Summit, Last Stand)
    • Lesser Goa'uld killed directly by SG-1:
      • Amaunet (Teal'c)
      • Tanith (Teal'c)
  • Added to Goa'uld, Biology, dying symbiote absorbed by host:
    • contradiction: a dying symbiote releases a toxin that kills the host. (Summit)
  • Added to Goa'uld, Technology:
    • Space station: Cargo ships don't board or enter docking bays; they connect to docking arms on the sides of the station. (Summit)
    • Tel'tac: (...)They're not equipped with seatbelts (Summit)
  • Added to Goa'uld, Language:
    • lo'taur: the highest-ranking human slave, basically a personal attendant. It's considered a position of honor. (Summit)
  • Added to Jaffa, Culture:
    • Jaffa serve purely a military function (presumably the priest-caste has nothing to do with humans, only Jaffa). (Summit)
  • Added to Tok'ra, Culture:
    • An alliance of Goa'uld resistance, dedicated to wiping out the system lords (In the Line of Duty).
      • To accomplish this, the Tok'ra developed a poison -- two gases that, when mixed, create a toxin strong enough to kill any symbiote that breathes it in. It's not harmful to humans per se, although any host will die as well from the toxins released by the dying symbiote inside. After the main crop (post-second-dynasty) of ranking system lords were destroyed, the Tok'ra planned to sweep through the disorganized remnants of the empire and use the poison against all the Goa'uld they could find. (Summit) It took weeks to synthesize, and the Tok'ra only ever managed to produce a small amount before Revanna was destroyed. Sam took the crystal with the data on it. (Summit)
        • The Tok'ra hadn't worked out a way to save the Jaffa who will die without the symbiotes that currently sustain them, but considered that an acceptable price for the destruction of the system lords. (Summit)
    • They infiltrate Goa'uld society to try to destroy it from within; infiltrators have been caught on ships that the SGC has destroyed. (Tok'ra)
      • After the destruction of the "second Goa'uld dynasty", the Tok'ra developed new insurgency techniques. (Summit)
    • Tok'ra keep no secrets from each other (in theory), and therefore have no doors anywhere on their bases. Anyone can go anywhere. (Tok'ra, part one)
    • High Council: consists of the most respected members of the Tok'ra, who make the major policy decisions for the group (assign missions, make treaties, etc.)
      • Councilors: Persus (supreme high councilor), Garshaw, Ren'al
      • The council restricted access to zatarc research, keeping Sam from finding anything out during the months that she requested information after she shot Martouf.
    • Bases: usually temporary, and are formed by crystals that are designed to create (grow) tunnels underground, which can also be destroyed/filled in with crystals (Tok'ra, parts 1 & 2, Summit). Each crystal is a different shape and size, and creates a different tunnel. By carefully choosing the kind of rock to tunnel through, the Tok'ra can avoid making air shafts; the rock releases enough oxygen to keep them alive until they can get lifesupport set up. After that, the only way in is via transport rings. In addition to the main ring room, the bases have a secondary ring room for emergencies. (Summit) They seem to use one main base at a time, although there are never all that many Tok'ra there at once -- most are out on missions.
      • Vorash: The Tok'ra base for many years; a desert world. (Jolinar's Memories, The Devil You Know, Crossroads, Divide and Conquer, Exodus) It was destroyed after the Tok'ra abandoned it and blew up the local sun in an attempt to wipe out as much of Apophis's fleet as possible. (Exodus)
      • Revanna: Where the Tok'ra moved to after Vorash was destroyed; a forested world (or at least, they set up shop in a forested area). They'd been there only a short time before the Goa'uld found out about it and attacked, destroying most of the tunnels and equipment, and killing every Tok'ra on the planet. (Summit, Last Stand)
  • Added to Tok'ra, Culture, Known Tok'ra:
    • Indicators on which Tok'ra are dead (X)
    • Aldwin: (...) He's the Tok'ra who comes to Earth to verify that Shifu is the Harseisis, by using the zatarc-detecting device (Absolute Power). When SG-17, a new team, goes to Revanna for the first time, Aldwin is their guide/lecturer, explaining things like how the Tok'ra tunnels work. He died in the attack on Revanna. (Summit)
    • Elliot/Lantash X: Elliot was badly hurt during his first SG mission when the Goa'uld attacked Revanna, and Lantash, whose tank had been destroyed in the same attack, tried to save them both by entering Elliot. Elliot found out all about Lantash and Jolinar, Martouf and Sam, and Lantash and Sam, because of the memories he shared with Lantash. Including the fact that Lantash loved Sam just as he once loved Jolinar. (Summit) Lantash's knowledge got him, Jack, Sam, and Teal'c up to the surface where they had a shot at escape, but his and Elliot's combined injuries were too severe for him to heal. When Daniel and Jacob caught up with them, Elliot offered to take the symbiote poison and stay behind, as a living booby trap. He either died from his injuries or, if he lived long enough to release it, from the symbiote poison. (Last Stand)
    • Jacob/Selmak: (...) Is often away on missions. One of those had him pretending to be a minor Goa'uld in Yu's service; he used that connection to get Daniel onto Yu's planet, armed with a chemical that will make Daniel appear to those around him as someone trusted and with a poison that will wipe out any symbiote that breathes it, and sent Daniel in to serve as a personal attendant to Yu during a meeting of system lords so that Daniel could kill them all. (Summit) He's gotten more relaxed around SG-1 as time goes on; during the mission to kill the system lords, he refers to Daniel as "Danny" three times (once on Revanna during the briefing, once in transit to Yu's planet, and once while crashing into Revanna on their return.) (Summit, Last Stand)
    • Martouf/Lantash: (...) The body was taken back to Vorash and held in stasis, but eventually the Tok'ra decided that the damage was too great; Lantash would probably be unable to heal both himself and Martouf. Lantash was removed from Martouf's body, which died -- and was presumably studied for proof/evidence of zatarc-tampering. Lantash was held in a tank while he slowly healed, and moved with the rest of the Tok'ra to Revanna. When the Goa'uld attacked Revanna, Lantash's tank was destroyed, and he did the only thing he could to survive -- he entered Lt. Elliot's body, which was nearby, badly hurt by the attack. (Summit)
    • Ren'al: (...) She was part of the team that held Martouf's body in stasis, then chose to let him die in order to save Lantash. She headed the team that modified a chemical that SG-1 got from the Reol (the race of beings that emit a chemical substance that convinces other beings that they recognize and trust the Reol, from Fifth Man), making it work on Goa'uld as well, so that Daniel could use it to get close enough to release a poison that is meant to wipe out the ranking system lords. She died in the attack on Vorash. (Summit)
  • Added to Tok'ra, Technology:
    • Crystals: specifically, cave-forming crystals. Each one is designed to create a different kind of tunnel. (Summit)
      • small square: short, straight openings
      • long rectangle: long straight tunnel
      • diamond: tunnel that angles up to the surface
    • Warning system: long-range sensors detect incoming ships and send signals into deep space warning them away, in the event of a catastrophic attack. (Last Stand)

 


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